const IconGrid = imports.ui.iconGrid;
const Layout = imports.ui.layout;
const Main = imports.ui.main;
+const Panel = imports.ui.panel;
const Search = imports.ui.search;
// we could make these gsettings
icon_size: iconSize });
}
- this._animations = St.TextureCache.get_default().load_sliced_image(this._imageFile,
- this._imgWidth, this._imgHeight, Lang.bind(this,
- function() {
- if (this._animations.mapped && !this._timeoutId) {
- this._timeoutId = GLib.timeout_add(GLib.PRIORITY_DEFAULT, FISH_SPEED, Lang.bind(this, this._update));
-
- this._i = 0;
- this._update();
- } else if (!this._animations.mapped && this._timeoutId) {
- GLib.source_remove(this._timeoutId);
- this._timeoutId = 0;
- }
- }));
-
- return this._animations;
+ this._animations = new Panel.Animation(this._imageFile, this._imgWidth, this._imgHeight, FISH_SPEED);
+ this._animations.play();
+ return this._animations.actor;
},
_createIconTexture: function(size) {
return;
this.parent(size);
- },
-
- _update: function() {
- let n = this._animations.get_n_children();
- if (n == 0) {
- return true;
- }
-
- this._animations.get_child_at_index(this._i).hide();
- this._i = (this._i + 1) % n;
- this._animations.get_child_at_index(this._i).show();
-
- return true;
- },
+ }
});
const WandaIconBin = new Lang.Class({